Almost done hammering out all the fine detail for the 
Genoma chuyt rig.  How's a work in progress render:
I'm being a little too fussy about handles and controllers at this point.  And even over tweaking some visual elements now.  Anyways, will move on to another set of colour palette poses soon.
Looking forward, my next rig would be one based on 
Bishop, including some sweet lip synching.  Speaking of which, it looks like I'll be animating that with morph maps as opposed to bones.  But, a buddy did point me towards 
Genoma tendons.  So maybe...
Maybe.