Index of refraction. The amount light rays are bent through transparent objects such as lenses, plastics, water, etc. Vacuum is 1.0, for no bend, and glass for example is between 1.5(ish) to 1.7(ish).
I've been meaning to do a study render like this forever. What happens when you animate an IoR from a little over 0 to 2-ish?
Glass bells with silver nugget and gold ring
Glass bells with glass nugget and glass ring
Cool. Its kinda like a Predator.
1 point Hypervoxel clouds test render coming up.
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